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消息ForumRegistro ModifichePatch Notes – Update 1.0.11
Patch Notes – Update 1.0.11
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18.08.2026 - 15:15
Patch Notes – Update 1.0.11
This update focuses primarily on Guild systems and quests. The Guild War scoreboard now works correctly, players can log into the game while a Guild War is active, and the remaining wait times for Horse and Herb quests are now clearly displayed.
In addition, the Transformation system has been rebalanced, upgrading early-game equipment has been made easier for new players, and an important memory leak that could cause freezes or crashes during long play sessions has been fixed.
New Features
Quiver (7 Days)
- Quiver (7 Days) now displays its correct name and description in all supported languages.
- The Quiver provides an unlimited supply of arrows for 7 days.
- Long-range attacks made while using the Quiver do not suffer a damage reduction.
- The item icon has been updated with a new, higher-resolution 64×64 image.
Changes
Transformation System Rebalanced
The Transformation system has received several balance adjustments.
- Transformation duration now increases gradually as your Transformation skill level increases, instead of increasing in large steps at specific levels.
- Damage dealt to other players while transformed is now reduced to one fifth of its normal value.
Upgrading for New Players
- Upgrade success rates for level 1–30 equipment have been increased.
- This change is intended to make early-game equipment progression more accessible for new players.
Skill Books
- When attempting to read a Skill Book, the remaining wait time is now displayed in the chat.
- The remaining time is shown in hours and minutes.
Trading
- Spirit Stone Scroll can now be sold to shops.
Fixes
Guild System
- Fixed an issue that prevented players from entering the game while a Guild War was active. Previously, the character and map could fail to load.
- Fixed an issue causing the Guild War score and ready state to be read incorrectly.
- Fixed the Guild War scoreboard appearing empty during an active war.
- The Guild War scoreboard can no longer be opened after the war has ended.
- Fixed the Guild Blacksmith field appearing empty in the Guild window.
- Fixed a data synchronization issue that prevented many Guild buildings from being constructed when using the Romanian client.
- Guild building lists are now properly synchronized across all supported languages.
Quests
Horse Quests
The remaining wait time for Horse quests is now displayed correctly.
This applies to:
- Pony quests
- Horse upgrade quests
- Horse training quests
The remaining time is displayed both in the Quest window and in the Stable Keeper dialogue.
Herb Collection Quests
- Fixed an issue where the remaining wait time was not displayed for level 40–90 Herb Collection quests.
- The remaining wait time is now shown correctly.
Permanent Herb Quest Bonuses
- Fixed an issue where permanent bonuses earned from level 30–90 Herb quests were not being granted to players.
- Fixed the level 80 bonus being applied incorrectly.
- Characters eligible for the missing level 30 Movement Speed bonus will automatically receive it the next time they log in.
Devil's Tower
- Fixed an issue causing the Devil's Tower quest script to stop unexpectedly when entering the tower.
- Fixed the return point not being set correctly.
- Fixed the 5th-floor curse effect not being applied as intended.
Combat System
Arrow Attacks
- Fixed an issue where defense was calculated from the wrong side during arrow attacks.
- Previously, certain bonuses belonging to the attacking character could incorrectly increase the target's defense.
- Defense calculations for arrow attacks now work correctly.
Items
Dok Water / Sim Water
- Fixed an issue where Dok Water and Sim Water did not apply their intended effects when used.
- Critical Hit and Piercing Hit chances are now correctly applied to the character.
Item Shop Storage
- Fixed an issue preventing the 2nd and 3rd pages of the Item Shop Storage from being opened.
- All 108 storage slots are now fully accessible.
Stability & Interface
Memory Usage
- Fixed a memory leak that caused the game client to consume increasing amounts of memory during long play sessions.
- Freezes and crashes that could occur after playing for extended periods have been resolved.
Chat Item Links
- Fixed an issue where clicking an item linked in chat would not open its item information.
- Item links inside whisper bubbles and messages spanning multiple lines are now clickable again.
Server Announcements
- Fixed an issue where certain server announcements containing special characters would not appear in the on-screen information line.
Thank you for your continued support and feedback.
We will continue improving Triarch Online's Guild systems, quests, combat balance, and overall game stability.
More improvements and updates are already on the way!
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